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As can be read from the title we work with co-creation.  To put it more precisely you can say that we work with Co-Creative processes, where we work together with the users to create the optimal artifact/space.

As we design solutions based on this methodology, we base our method on the users’ perspectives, needs and desires while we bring our architectural professionalism into play, also when it comes to design and aesthetics.

As architects we furthermore, work with the design process principles. The form of these may vary, but we generally build up the process  in sub-phases. First we open up to map out the problem area and the potentials, and then we establish criteria that form the project after which the process is narrowing again. That we work based on principles from the design field means in practice that we set a goal and plan in a way that students can design and fill a gradient framework.

In our work with the co-creation of learning environments we involve both students as design partners in the development and partly involve teachers, educators and leaders in the dialogue on the interaction between pedagogy and the physical environment. Here we lean on both theoretical principles and our own experience from being out in the field.

We have experience from previous work where the design process was partly used as a way of teaching and partly as a method of involving the young users in the local projects. We also use our previous experience with processes to develop new ways of working, which enables us to design processes that utilize the potential to the maximum. We focus on giving those involved a good experience and on ensuring that we get a usable output. Therefore one of our principles when entering a new project is to prepare the people involved before we give them a new task. Only then can we expect participants to engage in the processes and actively contribute at different levels.