WHAT IS THE PURPOSE OF USER INVOLVEMENT?
“Our educational institutions are facing a paradigm shift, where young of the future are being educated to with competences of the “21st Century Skills”. These competences developed not only by a teaching based on centrale academic subjects these must be supplemented with competences such as problem solving, communication and critically thinking.To support this development in educational council we believe that the learning environments as well must be related to the educational practice. Education as well as the physical frames, where learning takes place, must match each other to create positive synergy and an optimal learning output.The primary function of co-created learning environments is to create dynamic schools, which develops according to our society and provide the youth with the best conditions in education. “
There is a growing consensus that the schools from industrial era does not compliment the pedagogical approach of today, and that the cell structure of the schools can complicate up-to-date teaching methods.
So “What sort of school do we need?” and “How long will the same need apply?” – these are two questions we at MoHo find very interesting. Therefore we have looked closely at existing teaching methods and in what direction these are moving. Project work, entrepreneurship, co-creative citizen projects, interdisciplinary work and projects mixed with softer values are some of the issues we encounter in the field of education and education facilities. Sir Ken Robinson says that we can not design education for a future we do not know seeing that we have no way of knowing what is needed in the future, but one must ask whether or not the way we conduct our education are establishing the right base for the society we want to create? Can we design schools, which help us construct the society we want in the future, and if so, how?
The co-creative learning environments are thought more dynamic in their shape and design than what we are used to in traditional school buildings. We believe there is a great asset in working with the people using the space on a day-to-day basis, many places have this resource unused in most cases which is why we find it so interesting to explore the potential in involving this group, and to develop methods to engage and co-create the new learning environments while doing so.
With the co-creative environments, we don’t believe that the architect becomes redundant, on the contrary, the architect or designer is very much needed, and should engage in a dialogue with the user to ensure that their ideas and needs are translated into appealing spaces. Dedicated spaces that support, and helps to develop, the primary goal of education while being in dialogue with the user. The users should be involved to an extent where it makes most sense. This varies depending on the size and type of project and the age of the users involved.